Ansel by NVIDIA Level Ups In-Game Photography by NVIDIA Level Ups In-Game Photography

Nvidia took the wraps off Ansel, the fully adjustable in-game camera with a ton of remarkable photography features.

Going straight to how it works, when a player flips the switch on the tool, the game will be paused. While nothing is moving, the user can make all the necessary adjustments to take the perfect stills – zoom, change angle, pan around the subject and many others. After capturing your still, post-process filters come into play. These options let the game photographer tweak the images, from brightness and vignette to special FX options, which anyone can create and share.

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Pictures can be saved as an EXR file, and that means they can be improved further on other photo-editing software such as Adobe Photoshop with the highest possible dynamic range. When everything’s said and done, users can take things up a notch and get the image up 61,440 x 34,560. That’s the 4.5-gigapixel package right there.

To keep the good news rolling, VR enthusiasts will find the tool quite useful, as it can capture 360-degree images that let users immerse themselves in the game using an HTC Vive, Oculus Rift or even Google Cardboard.

“Simply put, Ansel enables you to make and capture your own unique and personally framed screenshots via an easy-to-use user interface, on Nvidia GeForce GTX graphics cards,” Andrew Burnes of NVIDIA says.

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Also, to put things into perspective, professional game photographers already have the privilege to go beyond the limitations of the Print Screen key, armed with the developers’ game builds, various custom tools and top-of-the-line computers. It should also be noted that the game must have support for Ansel to get these features to work.

NVIDIA says that it’ll start things off with The Division, The Witness, LawBreakers, The Witcher 3: Wild Hunt, Paragon, No Man’s Sky, Unreal Tournament, Fortnite and Obduction.  

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While Shadowplay has got the video-capturing front covered, there was no easy way to get the perfect stills in a game. Of course, the Print Screen key is always handy, but it’s kind of difficult to take high-quality shots when the angles are limited, not to mention when there’s no pause button, so enemies just relentlessly attack and cause a ruckus.</p<

Ansel is a huge “revolutionary, accessible game capture tool” that everyone should be excited about.  



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Kay Thawne

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